The Navigators

One of the two remaining Great Schools and the monopolizer of all interstellar transportation and communication

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Re: The Navigators

Postby dunaddict » Sun Nov 29, 2009 7:50 pm

FH in Dune wrote:"I'm going to watch our screens and try to see a Guildsman."
"You won't. Not even their agents ever see a Guildsman. The Guild's as jealous of its privacy as it is of its monopoly. Don't do anything to endanger our shipping privileges, Paul."
"Do you think they hide because they've mutated and don't look . . . human anymore?"
"Who knows?" The Duke shrugged. "It's a mystery we're not likely to solve.


This quote from the beginning of DUNE suggests the idea of mutated Navigators was there from the beginning. Maybe he forgot about it when he was writing the last chapter and remembered it while he was preparing DUNE: MESSIAH.

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Re: The Navigators

Postby SandChigger » Sun Nov 29, 2009 10:32 pm

Seems an odd detail to totally forget, though, no?


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Re: The Navigators

Postby DragEgusku » Tue May 04, 2010 11:47 am

When I first read the Dune series, I was surprised by the notion of prescience. Why Frank Herbert introduced this ability, attributed Guild Navigators? From what I know from physics, because of the uncertainty principle, it is impossible to accurately predict the future.
In addition, this ability seems more mystical than scientific. But then Dune is a science fiction or fantasy series?
In short, how plausible is (eg) prescience, scientifically speaking?

I have a lot of questions about the Dune universe. I hope that's okay. If you bother, tell me.
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Re: The Navigators

Postby TheDukester » Tue May 04, 2010 12:25 pm

DragEgusku wrote:I have a lot of questions about the Dune universe. I hope that's okay. If you bother, tell me.

Oh, you've come to the right place. Some of these guys really know their Dune ... they've gotten deep into it.
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Re: The Navigators

Postby Freakzilla » Tue May 04, 2010 3:53 pm

DragEgusku wrote:I have a lot of questions about the Dune universe. I hope that's okay. If you bother, tell me.


OK? It's what I live for. :D
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Re: The Navigators

Postby MrFlibble » Wed May 05, 2010 8:40 am

DragEgusku wrote:In short, how plausible is (eg) prescience, scientifically speaking?

Well, first off, the phenomenon of prescience is never explained in the books. It is mentioned in Messiah that those who practised it themselves did not fully understand its workings either. So Frank heavily used negative capability in this question, leaving it for the readers to work the details out.

Personally I haven't been much interested in the issue of prescience in the Dune series, but you can read some sources on ESP (Extra-Sensory-Perception) to get a general idea of how modern science deals with suchlike phenomena.

I also remember that Frank mentioned in the well-known McNelly interview that he once had a personal experience with ESP in his youth, when he was able to correctly guess all cards in a deck.
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Re: The Navigators

Postby SandRider » Wed May 05, 2010 11:03 am

I've always thought your question about prescience and that pesky uncertainty principle presented problems
with the Guild Navigation methods .... how do the Navigators know the path they choose will not alter
something during the passage, thus requiring another future look-see, and we never leave the gate ?

of course, smarter people than me will point out that the uncertainty principle as we know it applies
to subatomic particle behavior &etc.

Paul said from a distance, Time was a wide horizon, a narrow door when passed thru ... he flew thopters blind ...
perhaps Herbertarian prescient vision negates uncertainty, forcing matter to react in a concrete manner ...
i.e., the dust particles that could've clogged the thopters engines weren't, and couldn't be, sucked into the
intake because Paul had already seen himself surviving the flight ... or alot of other Deep Thought bullshit that's
beyond my edskashun ....

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Re: The Navigators

Postby Freakzilla » Wed May 05, 2010 11:13 am

SandRider wrote:I've always thought your question about prescience and that pesky uncertainty principle presented problems
with the Guild Navigation methods .... how do the Navigators know the path they choose will not alter
something during the passage, thus requiring another future look-see, and we never leave the gate ?

of course, smarter people than me will point out that the uncertainty principle as we know it applies
to subatomic particle behavior &etc.


I was watching "The Universe" last night, the one about Parallel Universes and they were using the Uncertainty Principal to justify belief in parallel universes. If your decision making process merely depends on which way an electron goes, then both outcomes must exist until you choose one, at that time you branch off into that parallel universe.

Paul said from a distance, Time was a wide horizon, a narrow door when passed thru ... he flew thopters blind ...
perhaps Herbertarian prescient vision negates uncertainty, forcing matter to react in a concrete manner ...
i.e., the dust particles that could've clogged the thopters engines weren't, and couldn't be, sucked into the
intake because Paul had already seen himself surviving the flight ... or alot of other Deep Thought bullshit that's
beyond my edskashun ....

Kevin J. Anderson is a Tool !
His fans eat boogers !
Nyah !


Navigator's prescience was very limited, Paul described it as linear. Paul saw all possible futures (or parallel universes, as described above) so in my opinion that completely jives with uncertainty.

It's harder for me to explain how a Navigator's prescience works because we aren't told much about them.
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Re: The Navigators

Postby lotek » Wed May 05, 2010 11:22 am

could it have anything to do with the fact that the Guild chose a limited form of prescience?
Again i know there is a quote on that subject in Dune, where paul explains how the guild survived by accepting to be constantly dependant on its host.
Maybe that limited vision of the future was enough to guide a Heighliner through space but not enough to seize control for themselves.
I dunno it feels like since they didn't look too far their vision would be less subject to change "in time".

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Re: The Navigators

Postby Freakzilla » Wed May 05, 2010 11:41 am

The way I see it, the Guild looked into the future to see what WOULD happen, Paul looked to see what COULD happen.
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Re: The Navigators

Postby lotek » Wed May 05, 2010 11:50 am

meaning they chose the way where they can only watch and not influence, when Paul could do both, that makes sense.#
but i am pretty sure there is a quote that states that, just not sure where to find it but I seem to remember Paul explaining to someone how the Guild chose the path to stagnation for fear of the risk of losing everything.
the lizard queen wrote:“I’m enjoying it immensely.”
I’m sure you are, RC. Attack-trolls(or cyber-parasites) never do any real work to add anything relevant to any disucssion. [...]So I no longer have any respect or use for critics who write reviews. So in your vicious vapidity, RC,
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Re: The Navigators

Postby Freakzilla » Wed May 05, 2010 12:07 pm

The Guild navigators, gifted with limited prescience, had made the fatal
decision: they'd chosen always the clear, safe course that leads ever downward
into stagnation.
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Re: The Navigators

Postby lotek » Wed May 05, 2010 12:17 pm

:clap:
the lizard queen wrote:“I’m enjoying it immensely.”
I’m sure you are, RC. Attack-trolls(or cyber-parasites) never do any real work to add anything relevant to any disucssion. [...]So I no longer have any respect or use for critics who write reviews. So in your vicious vapidity, RC,
you have taught me a valuable Life Lesson.
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Re: The Navigators

Postby Freakzilla » Wed May 05, 2010 12:23 pm

Thank you, thank you. Try the roast beef and don't forget to tip your waitresses.
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Re: The Navigators

Postby SadisticCynic » Wed May 05, 2010 4:45 pm

Freakzilla wrote:The Guild navigators, gifted with limited prescience, had made the fatal
decision: they'd chosen always the clear, safe course that leads ever downward
into stagnation.


This implies that they had a choice to begin with, so they can't have only seen one possibility.

On the other hand maybe the linear prescience simply means they can only see the path that keeps the Guild in existence, and always followed it despite having the choice not to follow it.

(I think the second one makes more sense).
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